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Canvas2DLike

reference
1 min readUpdated

Import it from @grafloria/renderer.

The subset of CanvasRenderingContext2D the painter uses. A real 2D context satisfies this structurally — no adapter needed.

ts
interface Canvas2DLike

Properties

NameTypeDefaultDescription
fillStyleunknown
strokeStyleunknown
lineWidthnumber
lineJoinCanvasLineJoin
lineCapCanvasLineCap
globalAlphanumber
fontstring
textAlignCanvasTextAlign
textBaselineCanvasTextBaseline
filter?string

Members

  • save(): void
  • restore(): void
  • setTransform(a: number, b: number, c: number, d: number, e: number, f: number): void
  • beginPath(): void
  • moveTo(x: number, y: number): void
  • lineTo(x: number, y: number): void
  • bezierCurveTo(x1: number, y1: number, x2: number, y2: number, x: number, y: number): void
  • quadraticCurveTo(x1: number, y1: number, x: number, y: number): void
  • closePath(): void
  • fill(): void
  • stroke(): void
  • clip(): void
  • clearRect(x: number, y: number, w: number, h: number): void
  • fillRect(x: number, y: number, w: number, h: number): void
  • setLineDash(segments: number[]): void
  • fillText(text: string, x: number, y: number): void
  • measureText(text: string): { width: number }
  • createLinearGradient?(x0: number, y0: number, x1: number, y1: number): unknown
  • createRadialGradient?( x0: number, y0: number, r0: number, x1: number, y1: number, r1: number ): unknown

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Canvas2DLike — Grafloria